﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace Karo
{
    class Game
    {
        public Player firstPlayer;
        public Player secondPlayer;
        public Board PlayingBoard { get; set; }

        public Game()
        {
            //Let the type of players be decided in the menu, but for now...
            firstPlayer = new HumanPlayer(Color.HotPink);
            secondPlayer = new AIPlayer(Color.Tomato);

            PlayingBoard = new Board(firstPlayer, secondPlayer);
        }
    }
}
